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Autodesk Inventor 2014 Free Download Offline Installer | Autodesk Inventor 2014

Autodesk Inventor 2014 Free Download Offline Installer | Autodesk Inventor 2014
Hello Friends, Today I m going to share the Autodesk Inventor 2014 Offline / StandAlone Installer Free Download from official site. Autodesk Inventor Professional 3D CAD software offers an easy-to-use set of tools for 3D mechanical design, documentation, and product simulation. Digital Prototyping with Inventor helps you design and validate your products before they are built to deliver better products, reduce development costs, and get to market faster.

Autodesk Inventor 2014, developed by U.S.-based software company Autodesk, is 3D mechanical CAD software for creating 3D digital prototypes used in the design, visualization and simulation of products. Autodesk Inventor uses ShapeManager, their proprietary geometric modeling kernel. Autodesk Inventor competes directly with SolidWorks and Solid Edge. Download Autodesk Inventor 2014 Free Download Offline Installer Setup for Windows from Official Site.

Inventor includes an integrated motion simulation and assembly stress analysis environment. Users can input driving loads, friction characteristics, and dynamic components, then run dynamic simulation tests to see how a product will work under real-world conditions.

Inventor uses specific file formats for parts (IPT), assemblies (IAM), and drawing views (IDW or DWG). Files can be imported or exported in DWG format. Design Web Format (DWF) is Autodesk’s preferred 2D/3D data exchange and review format.

 Features of Autodesk Inventor 2014:
  • Engineering design productivity 
    • Sheet metal design
      • Simplify sheet metal design and complex mechanical part design, and improve your productivity with Digital Prototyping.
      • Inventor combines manufacturing information—such as punch tool parameters and custom bend tables—with an accurate 3D model of sheet metal folding. 
    • Assembly design and ease of assembly
      • Control data for large assembly designs to work on the components for just part of the design. Define position and describe part motion in one step. Combine design accelerators with assembly tools to be sure that every part and component in an assembly design fits correctly.
      • Accurately validate interference and mass properties to help produce quality products the first time. Quickly assemble individual parts and subassemblies to define the complete product structure.
    • Layout and system design
      • Dynamic sketch blocks enable you to evaluate concepts and convert sketches into a fully constrained 3D assembly model to form a 3D digital prototype.
      • Design accelerators offer the fastest way to add the remaining components, such as drive mechanisms, fasteners, steel frames, and hydraulic systems. Move your initial design studies from paper by using the parametric design environment to develop initial concept sketches and kinematic models, and rapidly investigate multiple design concepts.
    • Plastic part design 
      • Get maximum flexibility by combining native Inventor geometry with exterior surface models designed with Alias industrial design software. The relationship between Alias and Inventor can reduce time to market, enabling engineers to start detailed designs earlier and mechanical engineers to easily incorporate changes from the industrial design team.
    • Rules-based design
      • Accelerate mechanical engineering design and enable engineers to focus on design intent with rules-based design and automation tools.
      • Fully integrated Inventor iLogic technology can dramatically simplify rules-based design, so that any Inventor user—with little or no programming experience—can capture and embed engineering and product knowledge directly into virtual models. The iCopy feature automates the process of copying components, so you can easily customize commonly used assemblies.
    • Flexible sketching tools
      • Change the 3D sketch of part and menu ribbon.
    • Customize Inventor with apps
      • Choose from more than 100 available apps to help extend your design. These companion apps help design professionals find solutions to some of the most pressing design challenges. Discover and download apps that help you get your job done faster with Autodesk Exchange Apps.
  • CAD file conversion & compatibilityCAD file conversion & compatibility
    • BIM compatibility
      • Inventor includes tools designed specifically for mechanical engineers and fabricators who work with architects, builders, and contractors.
      • Easy-to-use geometry simplification tools reduce model complexity and use feature recognition to represent your Inventor designs with native efeatures recognized by Revit building design software.
    • CAD file conversion and data exchange
      • Inventor offers CAD translation tools, including native translators that read and write files from other CAD applications.
    • AutoCAD integration and DWG compatibility
      • Directly read and write the true DWG™ file format. With AutoCAD DWG conversion you can share critical design data with partners and customers.
    • Extend value with Maintenance Subscription
      • Add Maintenance Subscription with A360 cloud computing capabilities to any Inventor software license and benefit from more enhancements for Inventor. Increase mobility, improve collaboration, optimize your designs, and work virtually anywhere at any time. 
  • CAD rendering & design documentation
    • Manufacturing and design documentation
      • Generate engineering and manufacturing design documentation from digital prototypes to help reduce errors and deliver designs in less time.
    • Data management
      • Included Vault data management software helps workgroups manage and track design components of a digital prototype.
    • CAD rendering and visualization tools
      • Clear visuals make it easier for stakeholders and customers who don't have engineering experience to understand engineering drawings and designs. 
  • Integrated CAD simulation
    • Sustainable design
      • Eco Materials Adviser enables mechanical designers to optimize material selection based on environmental impact and cost while considering performance.
      • Jointly developed with Granta Design Ltd., the Eco Materials Adviser gives you access to environmental information on materials, as well as analysis and reporting tools to make better sustainable design decisions within your existing mechanical CAD process.
Screenshots:


    How to Install Autodesk Inventor 2014 in Windows :
    • Download Autodesk Inventor 2014 Offline Setup compitable to your Windows 32 bit or 64 bit.
    • Now click .exe file and Run the Setup.
    • Select your Product key or Installation Key according to your Product and put the Product key while Installation.
    • or Read more in Autodesk Product key Post about how to use.
    • All you have to wait for Finishing the Setup.

    Download Autodesk Inventor 2014  Mirrors:

    Operating Systems: Windows 8 , Windows 8.1, Windows 7, Windows Vista, Windows xp
    Version: 2014  (released: Nov 27th, 2013)
    Size : 3.85 GB(32 bit) / 4.10 GB (64 Bit)
    Developer: Autodesk
    Homepage: Visit Homepage
    License: Freeware for Student and Teacher for 3 year
    Rating : 4.3/5

    Download Links :

    Autodesk MAYA 2015 Free Download Offline Installer | Autodesk MAYA 2015

    Autodesk MAYA 2015 Free Download Offline Installer | Autodesk MAYA 2015
    Maya® 3D animation, modeling, simulation, rendering, and compositing software offers a comprehensive creative feature set on a highly extensible production platform. Maya provides high-end character and effects toolsets along with increased productivity for modeling, texturing, and shader creation tasks. You can Download Autodesk Maya 2015 Free Offline Installer from Official site and from Mediafire.

    Read more about Autodesk Maya at Wikipedia





    Features of Maya 2015:
    • Dynamics & effects
      • Bifrost procedural effects platform New
        • Dynamically and photorealistically simulate and render liquids. Developed from Naiad technology, the platform fully integrates with Maya and is easy to use. You can choose whether to mesh liquids with a new particle surfacer or render voxels directly. Export particles, voxels, and meshes to a native file format, or to selected industry-standard file formats.
      • XGen Arbitrary Primitive Generator New
        • Generate curves, spheres, and custom geometry on the surface of polygon meshes. Create and groom hair, fur, and feathers on characters. Populate large landscapes with grass, foliage, trees, rocks, and debris trails. Handle large amounts of instanced data that would slow down a system if loaded in memory, and preview rendered effects interactively in Viewport 2.0.
      • Bullet Physics New
        • Create large-scale, highly realistic dynamic and kinematic simulations with the enhanced open-source Bullet plug-in delivered in conjunction with AMD. Simulate both soft and rigid bodies in a single system. Take advantage of continuous 3D collision detection. Create compound collision shapes from multiple meshes, and produce better collisions with concave shapes. Integrates with Maya Forces, and supports rigid sets for increased scalability.
      • Maya nHair
        • Create highly realistic hair and other curve-based dynamics. Render complex simulations with multiple dynamic entities all working together. Use a common system of fields, forces, and constraints for all Nucleus modules.
      • Maya nParticles
        • Simulate a wide range of complex 3D dynamic effects. Create and render smoke, spray, dust, and pouring and sloshing liquids. Self-collisions enable nParticles to accumulate within volumes. Map shading attributes, such as radius, color, opacity, and incandescence over time (or over age, radius, speed).
      • Maya nCloth
        • Convert polygon mesh models into nCloth objects. Paint cloth attributes such as bend, stretch, shear, and dent. Make 3D objects stiff, viscous, or flowing. Attach buttons, tear cloth, and control movement with topology-independent constraints. Simulate cloth-on-cloth, such as a shirt over pants. Achieve highly realistic results without self-interpenetration errors, and blend multiple cached simulations to achieve complex effects. Bidirectionally interact with Maya nParticles and Maya nHair.
        • Simulate and render highly realistic atmospheric, explosive, viscous liquid, and open water effects. Select from presets for clouds, smoke, snow, steam, fog, and nuclear explosions. Create distinctive animated textures with 2D fluids. Maya Fluid Effects integrate with other Maya features. For example, you can create a fluid that acts as a force on particles created with Maya nParticles.
      • Rigid and soft-body dynamics
        • Create convincing simulations of multiple rigid and flexible objects. Connect rigid-body objects with Nail, Hinge, Barrier, Pin, and Spring constraints. Create secondary motion effects with paintable goal-weights using soft-body objects. Simulate the motion of natural forces with dynamic fields.
      • Maya Fur
        • Create realistic fur, short hair, wool, and grass. Choose from multiple fur type presets and multiple fur types per surface. Clumping controls enable natural looks such as wet, matted, or dirty fur. Use the attractor system for keyframed or dynamic fur motion.
    • 3D animation
      • Geodesic Voxel Binding New
        • Produce high-quality, production-ready bound characters in less time with an innovative new skinning method that binds complex geometry to skeletons. Handle non-watertight geometry and meshes with non-manifold or overlapping components. The resulting weights are compatible with existing skinning methods in Maya and suitable for use in game engines.
      • General animation tools
        • Nondestructive animation layering system works with attributes. The Set Driven Key tool enables you to keyframe complex relationships between animated parameters. Graph and Dopesheet Editors control how animated attributes change over time. You can fine-tune animation in the viewport with editable motion trails. Block out and mark up animation directly in the 3D scene with the Grease Pencil.
      • Character creation
        • Human IK solver and built-in Spline IK, Spring IK, and single chain and lightweight 2-bone solvers enable you to rig and animate believable characters. Articulate natural-looking bipeds and quadrupeds. Nondestructive live retargeting workflow works with motion capture and other animation data. Maya Muscle has advanced deformation tools for realistic or highly stylized muscle and skin motion. Manipulate joints on a bound skeleton with a nondestructive workflow.
      • Reusable animation
        • Save time by reusing, recycling, and adapting existing characters and animation. Transfer skinning information between models with the Substitute Geometry tool. Or transfer animation between characters via the ATOM (Animation Transfer Object Model) offline file format. Nondestructively edit poses and animation clips with the Trax Nonlinear Animation Editor.
      • Camera Sequencer
        • Accelerate previsualization and virtual moviemaking production. Lay out multiple camera shots in a single animation sequence. Start laying out shots in Maya, or import an EDL in FCP or AAF formats from editorial with associated movie, audio, and time code information. Reorder clips, edit In and Out points, and change camera assignments with the Sequencer Playlist. Use Playblast to review the sequence before optionally re-exporting an EDL to editorial for refinement.
    • 3D modeling
      • Streamlined retopology toolset New
        • More easily optimize meshes for cleaner deformations and better performance. The Quad Draw tool integrates a Relax and Tweak feature with Soft Selection and an interactive Edge Extend tool.
      • Polygon modeling New
        • Enjoy more reliable polygon modeling. An efficient library enables faster, more consistent Boolean operations on polygon geometry. Produce better bevels with an extended Bevel tool. A more deeply integrated Modeling Toolkit streamlines polygon modeling workflows.
      • OpenSubdiv support New
        • This feature is open-sourced by Pixar and incorporates technology from Microsoft Research. Use both parallel CPU and GPU architectures for faster draw performance when deforming. Interactively view displacement maps without the need to render. Closely match subdivision surfaces generated in Pixar's RenderMan renderer.
      • UV toolset New
        • A multithreaded unfolding algorithm and new selection workflows enable you to quickly create and edit complex UV meshes and get high-quality results. Easily toggle checkerboard and compression shaders to visualize UV distribution. Maya supports loading, visualizing, and rendering UDIM and UV tagged texture sequences, for a more streamlined workflow with Mudbox 3D digital sculpting and texture painting software and certain other applications.
      • Polygon and subdivision mesh modeling
        • Create and edit polygon meshes with a production-proven, intuitive 3D character modeling and environment modeling toolset. Integrated modeling feature set built on technology from the NEX toolset from dRaster. Tools include Bridge, Poke, Cut, Wedge, Bevel, Extrude, Quad Draw, and Chamfer Vertex. You can preview or render smoothly subdivided meshes while editing a lower-resolution proxy or cage.
      • Surface modeling
        • Create mathematically smooth surfaces using relatively few control vertices via NURBS or hierarchical subdivision surfaces. Add complexity to different regions of subdivision surfaces. Attach, detach, align, stitch together, extend, fillet, or rebuild NURBS surfaces with a high degree of control over parameterization and continuity. Convert NURBS and subdivision surfaces to polygon meshes, and vice versa. Use precise spline-based curve and surface construction tools.
      • UVs, normals, and color-per-vertex
        • Create and edit UVs, normals, and color-per-vertex (CPV) data with a streamlined creative texturing workflow. Software, interactive, or in-game 3D rendering requires extra data. Multiple UV sets support separate texture coordinates for separate texture channels. Use a single mesh to represent multiple objects with per-instance UV sets. Multiple sets of animatable CPV, prelighting, user-defined normals, and normal map generation are suitable for game design.
    • Pipeline integration
      • Scripting and API
        • Create Maya scripts and write plug-ins in Maya Embedded Language (MEL) or Python* scripting language to increase efficiency, customize features, and differentiate your work. Maya plug-ins and stand-alone applications can run from the Maya command line in C++, Python, or .NET languages.
      • *Python is a registered trademark of Python Software Foundation.
      • 2D and 3D integration
        • Use Render Layers to manage multiple passes within a single scene and export to your compositor of choice, or as Adobe Photoshop (PSD) or Flash (SWFT) output. Generate and update a compositing tree based on the render layers in the scene. Import an EDL in Apple Final Cut Pro, XML, or AAF formats, change shot timings in the Camera Sequence, and re-export. Create and edit bevels in Illustrator files while maintaining the ability to update the original.
      • Data and scene management tools
        • Specialized tools and workflows enable you to efficiently manage large data sets. View and edit node relationships with the powerful dependency graph architecture. Segment scenes using assets and file referencing to help manage workflows, and to improve performance by offloading scene elements until you need them. Group nodes into containers and create custom and user-specific views. Extensively modify modeled data without rebuilding.
      • Scene Assembly tools for smarter data
        • Create large, complex worlds more easily, and manage production assets as discrete elements. Easily swap between different representations, such as varying levels of detail. Apply, animate, or query edits at different levels in the scene assembly hierarchy. Track overrides on assemblies via an improved Edits system. Use the API to customize the toolset to create proprietary solutions.
      • Advanced file path handling
        • Quickly diagnose and fix broken file paths, and work with nonlocal data and nonstandard file paths with URI support. The File Path Editor lists nodes that use external files, such as textures, image planes, references, and audio files. When a file path is broken, you can quickly relocate the file, or search recursively within a directory structure. Set paths to nonexistent files for handoff to users who may have different directory structures. Use the API to teach Maya about URI schemes.
    • 3D rendering & imaging
      • Color management (Extension 1)* New
        • Preserve creative intent throughout lighting and rendering workflows with a sophisticated new color management system. Use the simple linear workflow provided out of the box, or customize the system to suit your color pipeline.
      • ShaderFX 3D shading New
        • Easily create advanced HLSL, GLSL, and CgFX viewport shaders with the ShaderFX real-time visual shader editor. Create shader networks by connecting different nodes with a click-drag workflow. Select floating-point values, mathematical operations, texture maps, normal maps, and color nodes. Visualize materials in real time, and drill down into the inner workings of each basic node.
      • Ptex support in mental ray New
        • Render Ptex texture files in mental ray for Maya. Eliminate the need to create and assign UVs to meshes by creating Ptex files in Mudbox 2015 3D digital sculpting and texture painting software or certain other texture painting applications and rendering them in mental ray for Maya.
      • Integrated renderers
        • Get a choice of integrated renderers in addition to the native Maya software renderer. The integrated mental ray for Maya has advanced photorealistic features. Maya includes 5 licenses of mental ray for Maya Batch* and 8 licenses of mental ray for Maya Satellite.
        • *Feature available only with network license.
      • Painting in Maya
        • Use intuitive brush-based tools to create realistic natural detail and painterly effects. Select, edit, and blend between 500 editable, pressure-sensitive, preset brushes that enable you to paint textures directly on surfaces.
      • Toon Shader
        • Transform 3D scenes into compelling cartoon animations with nonphotorealistic styles. Mimic hand-drawn, traditional cartoon, comic book, and Japanese manga/anime looks. Work in 3D to create complex transitions, camera moves, and simulated effects. Create outlines with painterly effects and precise control over line style, placement, and width. View interactive previews in real time, and render results in mental ray for Maya, Maya software, or hardware renderers.
      • Next-gen viewport display and shading (enhanced)
        • Work in a higher fidelity high-performance interactive environment to edit assets and images in less time.
          • Viewport 2.0 supports additional effects, rendering, and texturing features such as particles, Maya nHair, Maya nCloth, and more.
          •  Interactively preview output from the XGen Arbitrary Primitive  Generator and the Bifrost Procedural Effects Platform.
          • Get powerful DirectX 11 software with the Maya DX11Shader* for real-time shader effects.
          •  *DX11Shader is available only on the Windows 64-bit operating system.
      • Rendering, 3D shading, and camera features
        • Flexible camera rig features in-viewport stereo viewing. Multithreaded Interactive Photorealistic Renderer (IPR) enables easier iteration. Intuitively create, edit, and organize shading networks with advanced node-based editors. Work with node-based representations of render passes directly in Maya. Transfer normal, displacement, diffuse, shaded, ambient occlusion, and custom mental ray shader information between models. Library includes 80 Substance procedural textures.
      • Maya Composite
        • The fully featured, high-performance, high dynamic range (HDR)-capable compositor enables you to collaborate effectively with stakeholders in nonlinear workflows. Enhance rendered passes from Maya and incorporate them into live-action footage, and interact smoothly with visual media regardless of bit depth or image size.
      • Professional camera tracking
        • Extract accurate 3D camera and motion data from live-action sequences and insert CG elements into a scene using MatchMover software. Use advanced automatic 3D tracking with Push-Button Matchmoving. Create a 3D reference system for your camera and 3D content with manual controls. Filter and fine-tune tracking parameters, track from multiple footage and stills, and track moving objects.
     Screenshots:



    How to Install Autodesk MAYA 2015 in Windows :
    • Download Autodesk MAYA 2015 Offline Setup compitable to your Windows 32 bit or 64 bit.
    • Now click .exe file and Run the Setup.
    • Select your Product key or Installation Key according to your Product and put the Product key while Installation.
    • or Read more in Autodesk Product key Post about how to use.
    • All you have to wait for Finishing the Setup.Autodesk Inventor Professional 2015
    Download Autodesk MAYA 2015 Mirrors:
    Operating Systems: Windows 8 , Windows 8.1, Windows 7, Windows Vista, Windows xp
    Version: 2015  (released: Sept 7th, 2014)
    Size : 2.03 GB
    Developer: Autodesk
    Homepage: Visit Homepage
    License: Trail / Free for 3 years to Students and Mentors
    Rating : 5/5

    Download Links :

    Autodesk MAYA 2014 Free Download Offline Installer | Autodesk MAYA 2014

    Autodesk MAYA 2014 Free Download Offline Installer | Autodesk MAYA 2014
    Maya® 3D animation, modeling, simulation, rendering, and compositing software offers a comprehensive creative feature set on a highly extensible production platform. Maya provides high-end character and effects toolsets along with increased productivity for modeling, texturing, and shader creation tasks. You can Download Autodesk Maya 2014 Free Offline Installer from Official site and from Mediafire.

    Read more about Autodesk Maya at Wikipedia





    Features of Maya 2014:
    • Dynamics & effects
      • Bifrost procedural effects platform New
        • Dynamically and photorealistically simulate and render liquids. Developed from Naiad technology, the platform fully integrates with Maya and is easy to use. You can choose whether to mesh liquids with a new particle surfacer or render voxels directly. Export particles, voxels, and meshes to a native file format, or to selected industry-standard file formats.
      • XGen Arbitrary Primitive Generator New
        • Generate curves, spheres, and custom geometry on the surface of polygon meshes. Create and groom hair, fur, and feathers on characters. Populate large landscapes with grass, foliage, trees, rocks, and debris trails. Handle large amounts of instanced data that would slow down a system if loaded in memory, and preview rendered effects interactively in Viewport 2.0.
      • Bullet Physics New
        • Create large-scale, highly realistic dynamic and kinematic simulations with the enhanced open-source Bullet plug-in delivered in conjunction with AMD. Simulate both soft and rigid bodies in a single system. Take advantage of continuous 3D collision detection. Create compound collision shapes from multiple meshes, and produce better collisions with concave shapes. Integrates with Maya Forces, and supports rigid sets for increased scalability.
      • Maya nHair
        • Create highly realistic hair and other curve-based dynamics. Render complex simulations with multiple dynamic entities all working together. Use a common system of fields, forces, and constraints for all Nucleus modules.
      • Maya nParticles
        • Simulate a wide range of complex 3D dynamic effects. Create and render smoke, spray, dust, and pouring and sloshing liquids. Self-collisions enable nParticles to accumulate within volumes. Map shading attributes, such as radius, color, opacity, and incandescence over time (or over age, radius, speed).
      • Maya nCloth
        • Convert polygon mesh models into nCloth objects. Paint cloth attributes such as bend, stretch, shear, and dent. Make 3D objects stiff, viscous, or flowing. Attach buttons, tear cloth, and control movement with topology-independent constraints. Simulate cloth-on-cloth, such as a shirt over pants. Achieve highly realistic results without self-interpenetration errors, and blend multiple cached simulations to achieve complex effects. Bidirectionally interact with Maya nParticles and Maya nHair.
        • Simulate and render highly realistic atmospheric, explosive, viscous liquid, and open water effects. Select from presets for clouds, smoke, snow, steam, fog, and nuclear explosions. Create distinctive animated textures with 2D fluids. Maya Fluid Effects integrate with other Maya features. For example, you can create a fluid that acts as a force on particles created with Maya nParticles.
      • Rigid and soft-body dynamics
        • Create convincing simulations of multiple rigid and flexible objects. Connect rigid-body objects with Nail, Hinge, Barrier, Pin, and Spring constraints. Create secondary motion effects with paintable goal-weights using soft-body objects. Simulate the motion of natural forces with dynamic fields.
      • Maya Fur
        • Create realistic fur, short hair, wool, and grass. Choose from multiple fur type presets and multiple fur types per surface. Clumping controls enable natural looks such as wet, matted, or dirty fur. Use the attractor system for keyframed or dynamic fur motion.
    • 3D animation
      • Geodesic Voxel Binding New
        • Produce high-quality, production-ready bound characters in less time with an innovative new skinning method that binds complex geometry to skeletons. Handle non-watertight geometry and meshes with non-manifold or overlapping components. The resulting weights are compatible with existing skinning methods in Maya and suitable for use in game engines.
      • General animation tools
        • Nondestructive animation layering system works with attributes. The Set Driven Key tool enables you to keyframe complex relationships between animated parameters. Graph and Dopesheet Editors control how animated attributes change over time. You can fine-tune animation in the viewport with editable motion trails. Block out and mark up animation directly in the 3D scene with the Grease Pencil.
      • Character creation
        • Human IK solver and built-in Spline IK, Spring IK, and single chain and lightweight 2-bone solvers enable you to rig and animate believable characters. Articulate natural-looking bipeds and quadrupeds. Nondestructive live retargeting workflow works with motion capture and other animation data. Maya Muscle has advanced deformation tools for realistic or highly stylized muscle and skin motion. Manipulate joints on a bound skeleton with a nondestructive workflow.
      • Reusable animation
        • Save time by reusing, recycling, and adapting existing characters and animation. Transfer skinning information between models with the Substitute Geometry tool. Or transfer animation between characters via the ATOM (Animation Transfer Object Model) offline file format. Nondestructively edit poses and animation clips with the Trax Nonlinear Animation Editor.
      • Camera Sequencer
        • Accelerate previsualization and virtual moviemaking production. Lay out multiple camera shots in a single animation sequence. Start laying out shots in Maya, or import an EDL in FCP or AAF formats from editorial with associated movie, audio, and time code information. Reorder clips, edit In and Out points, and change camera assignments with the Sequencer Playlist. Use Playblast to review the sequence before optionally re-exporting an EDL to editorial for refinement.
    • 3D modeling
      • Streamlined retopology toolset New
        • More easily optimize meshes for cleaner deformations and better performance. The Quad Draw tool integrates a Relax and Tweak feature with Soft Selection and an interactive Edge Extend tool.
      • Polygon modeling New
        • Enjoy more reliable polygon modeling. An efficient library enables faster, more consistent Boolean operations on polygon geometry. Produce better bevels with an extended Bevel tool. A more deeply integrated Modeling Toolkit streamlines polygon modeling workflows.
      • OpenSubdiv support New
        • This feature is open-sourced by Pixar and incorporates technology from Microsoft Research. Use both parallel CPU and GPU architectures for faster draw performance when deforming. Interactively view displacement maps without the need to render. Closely match subdivision surfaces generated in Pixar's RenderMan renderer.
      • UV toolset New
        • A multithreaded unfolding algorithm and new selection workflows enable you to quickly create and edit complex UV meshes and get high-quality results. Easily toggle checkerboard and compression shaders to visualize UV distribution. Maya supports loading, visualizing, and rendering UDIM and UV tagged texture sequences, for a more streamlined workflow with Mudbox 3D digital sculpting and texture painting software and certain other applications.
      • Polygon and subdivision mesh modeling
        • Create and edit polygon meshes with a production-proven, intuitive 3D character modeling and environment modeling toolset. Integrated modeling feature set built on technology from the NEX toolset from dRaster. Tools include Bridge, Poke, Cut, Wedge, Bevel, Extrude, Quad Draw, and Chamfer Vertex. You can preview or render smoothly subdivided meshes while editing a lower-resolution proxy or cage.
      • Surface modeling
        • Create mathematically smooth surfaces using relatively few control vertices via NURBS or hierarchical subdivision surfaces. Add complexity to different regions of subdivision surfaces. Attach, detach, align, stitch together, extend, fillet, or rebuild NURBS surfaces with a high degree of control over parameterization and continuity. Convert NURBS and subdivision surfaces to polygon meshes, and vice versa. Use precise spline-based curve and surface construction tools.
      • UVs, normals, and color-per-vertex
        • Create and edit UVs, normals, and color-per-vertex (CPV) data with a streamlined creative texturing workflow. Software, interactive, or in-game 3D rendering requires extra data. Multiple UV sets support separate texture coordinates for separate texture channels. Use a single mesh to represent multiple objects with per-instance UV sets. Multiple sets of animatable CPV, prelighting, user-defined normals, and normal map generation are suitable for game design.
    • Pipeline integration
      • Scripting and API
        • Create Maya scripts and write plug-ins in Maya Embedded Language (MEL) or Python* scripting language to increase efficiency, customize features, and differentiate your work. Maya plug-ins and stand-alone applications can run from the Maya command line in C++, Python, or .NET languages.
      • *Python is a registered trademark of Python Software Foundation.
      • 2D and 3D integration
        • Use Render Layers to manage multiple passes within a single scene and export to your compositor of choice, or as Adobe Photoshop (PSD) or Flash (SWFT) output. Generate and update a compositing tree based on the render layers in the scene. Import an EDL in Apple Final Cut Pro, XML, or AAF formats, change shot timings in the Camera Sequence, and re-export. Create and edit bevels in Illustrator files while maintaining the ability to update the original.
      • Data and scene management tools
        • Specialized tools and workflows enable you to efficiently manage large data sets. View and edit node relationships with the powerful dependency graph architecture. Segment scenes using assets and file referencing to help manage workflows, and to improve performance by offloading scene elements until you need them. Group nodes into containers and create custom and user-specific views. Extensively modify modeled data without rebuilding.
      • Scene Assembly tools for smarter data
        • Create large, complex worlds more easily, and manage production assets as discrete elements. Easily swap between different representations, such as varying levels of detail. Apply, animate, or query edits at different levels in the scene assembly hierarchy. Track overrides on assemblies via an improved Edits system. Use the API to customize the toolset to create proprietary solutions.
      • Advanced file path handling
        • Quickly diagnose and fix broken file paths, and work with nonlocal data and nonstandard file paths with URI support. The File Path Editor lists nodes that use external files, such as textures, image planes, references, and audio files. When a file path is broken, you can quickly relocate the file, or search recursively within a directory structure. Set paths to nonexistent files for handoff to users who may have different directory structures. Use the API to teach Maya about URI schemes.
    • 3D rendering & imaging
      • Color management (Extension 1)* New
        • Preserve creative intent throughout lighting and rendering workflows with a sophisticated new color management system. Use the simple linear workflow provided out of the box, or customize the system to suit your color pipeline.
      • ShaderFX 3D shading New
        • Easily create advanced HLSL, GLSL, and CgFX viewport shaders with the ShaderFX real-time visual shader editor. Create shader networks by connecting different nodes with a click-drag workflow. Select floating-point values, mathematical operations, texture maps, normal maps, and color nodes. Visualize materials in real time, and drill down into the inner workings of each basic node.
      • Ptex support in mental ray New
        • Render Ptex texture files in mental ray for Maya. Eliminate the need to create and assign UVs to meshes by creating Ptex files in Mudbox 2015 3D digital sculpting and texture painting software or certain other texture painting applications and rendering them in mental ray for Maya.
      • Integrated renderers
        • Get a choice of integrated renderers in addition to the native Maya software renderer. The integrated mental ray for Maya has advanced photorealistic features. Maya includes 5 licenses of mental ray for Maya Batch* and 8 licenses of mental ray for Maya Satellite.
        • *Feature available only with network license.
      • Painting in Maya
        • Use intuitive brush-based tools to create realistic natural detail and painterly effects. Select, edit, and blend between 500 editable, pressure-sensitive, preset brushes that enable you to paint textures directly on surfaces.
      • Toon Shader
        • Transform 3D scenes into compelling cartoon animations with nonphotorealistic styles. Mimic hand-drawn, traditional cartoon, comic book, and Japanese manga/anime looks. Work in 3D to create complex transitions, camera moves, and simulated effects. Create outlines with painterly effects and precise control over line style, placement, and width. View interactive previews in real time, and render results in mental ray for Maya, Maya software, or hardware renderers.
      • Next-gen viewport display and shading (enhanced)
        • Work in a higher fidelity high-performance interactive environment to edit assets and images in less time.
          • Viewport 2.0 supports additional effects, rendering, and texturing features such as particles, Maya nHair, Maya nCloth, and more.
          •  Interactively preview output from the XGen Arbitrary Primitive  Generator and the Bifrost Procedural Effects Platform.
          • Get powerful DirectX 11 software with the Maya DX11Shader* for real-time shader effects.
          •  *DX11Shader is available only on the Windows 64-bit operating system.
      • Rendering, 3D shading, and camera features
        • Flexible camera rig features in-viewport stereo viewing. Multithreaded Interactive Photorealistic Renderer (IPR) enables easier iteration. Intuitively create, edit, and organize shading networks with advanced node-based editors. Work with node-based representations of render passes directly in Maya. Transfer normal, displacement, diffuse, shaded, ambient occlusion, and custom mental ray shader information between models. Library includes 80 Substance procedural textures.
      • Maya Composite
        • The fully featured, high-performance, high dynamic range (HDR)-capable compositor enables you to collaborate effectively with stakeholders in nonlinear workflows. Enhance rendered passes from Maya and incorporate them into live-action footage, and interact smoothly with visual media regardless of bit depth or image size.
      • Professional camera tracking
        • Extract accurate 3D camera and motion data from live-action sequences and insert CG elements into a scene using MatchMover software. Use advanced automatic 3D tracking with Push-Button Matchmoving. Create a 3D reference system for your camera and 3D content with manual controls. Filter and fine-tune tracking parameters, track from multiple footage and stills, and track moving objects.
     Screenshots:


    How to Install Autodesk MAYA 2014 in Windows :
    • Download Autodesk MAYA 2014 Offline Setup compitable to your Windows 32 bit or 64 bit.
    • Now click .exe file and Run the Setup.
    • Select your Product key or Installation Key according to your Product and put the Product key while Installation.
    • or Read more in Autodesk Product key Post about how to use.
    • All you have to wait for Finishing the Setup.

    Download Autodesk MAYA 2014 Mirrors:
    Operating Systems: Windows 8 , Windows 8.1, Windows 7, Windows Vista, Windows xp
    Version: 2014  (released: July 7th, 2014)
    Size : 2.03 GB
    Developer: Autodesk
    Homepage: Visit Homepage
    License: Trail / Free for 3 years to Students and Mentors
    Rating : 5/5

    Download Links :

    Autodesk Inventor 2015 Free Download Offline Installer | Autodesk Inventor 2015

    Autodesk Inventor 2015 Free Download Offline Installer | Autodesk Inventor 2015
    Hello Friend's Today I m going to share Autodesk Inventor 2015 Offline / Standalone Installer Free Download from Official Site. You can Download Autodesk Inventor 2015 Offline Installer from Autodesk Virtual Agent form below. Autodesk Inventor 2015, developed by U.S.-based software company Autodesk, is 3D mechanical CAD software for creating 3D digital prototypes used in the design, visualization and simulation of products. Autodesk Inventor uses ShapeManager, their proprietary geometric modeling kernel. Autodesk Inventor competes directly with SolidWorks and Solid Edge. Download Autodesk Inventor 2015 Free Download Offline Installer Setup for Windows from Official Site.

    Inventor includes an integrated motion simulation and assembly stress analysis environment. Users can input driving loads, friction characteristics, and dynamic components, then run dynamic simulation tests to see how a product will work under real-world conditions.

    Inventor uses specific file formats for parts (IPT), assemblies (IAM), and drawing views (IDW or DWG). Files can be imported or exported in DWG format. Design Web Format (DWF) is Autodesk’s preferred 2D/3D data exchange and review format.

    Ream more at Wikipedia

    Features of Autodesk Inventor 2015:
    • Engineering design productivity 
      • Freeform modeling shape creation New
        • Model organic shapes and incorporate freeform and parametric workflows into a single model. These tools provide an alternate modeling approach to explore and create freeform shaped models using direct manipulation. Start with a freeform shape that best represents the desired geometry (box, sphere, cylinder, torus, or quadball). Then use the freeform edit tools to adjust the shape.
      • Sketch constraint control (enhanced) New
        • Get your sketches in shape faster and more easily with new constraint tools and settings. With the new Relax Mode you can modify geometries that are already constrained. You gain greater control over constraints with improved display, inference, and delete options. Sketch constraints-related settings have also been reorganized into a single Constraint Settings command.
      • Customizable Inventor Home New
        • Customize the new Inventor Home to easily access common tasks.
      • Tutorial learning and search New
        • Interactive tutorials teach the basics of sketches and parts, assemblies, and drawings. Tutorials enable new users to experience a complete workflow from beginning to end and track their learning progress.
          The enhanced search capability now provides results for commands, help articles, support content, blogs, and discussion groups, as well as YouTube posts, with a single click.
      • Sheet metal design
        • Simplify sheet metal design and complex mechanical part design, and improve your productivity with Digital Prototyping.
        • Inventor combines manufacturing information—such as punch tool parameters and custom bend tables—with an accurate 3D model of sheet metal folding. 
      • Assembly design and ease of assembly
        • Control data for large assembly designs to work on the components for just part of the design. Define position and describe part motion in one step. Combine design accelerators with assembly tools to be sure that every part and component in an assembly design fits correctly.
        • Accurately validate interference and mass properties to help produce quality products the first time. Quickly assemble individual parts and subassemblies to define the complete product structure.
      • Layout and system design
        • Dynamic sketch blocks enable you to evaluate concepts and convert sketches into a fully constrained 3D assembly model to form a 3D digital prototype.
        • Design accelerators offer the fastest way to add the remaining components, such as drive mechanisms, fasteners, steel frames, and hydraulic systems. Move your initial design studies from paper by using the parametric design environment to develop initial concept sketches and kinematic models, and rapidly investigate multiple design concepts.
      • Plastic part design 
        • Get maximum flexibility by combining native Inventor geometry with exterior surface models designed with Alias industrial design software. The relationship between Alias and Inventor can reduce time to market, enabling engineers to start detailed designs earlier and mechanical engineers to easily incorporate changes from the industrial design team.
      • Rules-based design
        • Accelerate mechanical engineering design and enable engineers to focus on design intent with rules-based design and automation tools.
        • Fully integrated Inventor iLogic technology can dramatically simplify rules-based design, so that any Inventor user—with little or no programming experience—can capture and embed engineering and product knowledge directly into virtual models. The iCopy feature automates the process of copying components, so you can easily customize commonly used assemblies.
      • Flexible sketching tools
        • Change the 3D sketch of part and menu ribbon.
      • Customize Inventor with apps
        • Choose from more than 100 available apps to help extend your design. These companion apps help design professionals find solutions to some of the most pressing design challenges. Discover and download apps that help you get your job done faster with Autodesk Exchange Apps.
    • CAD file conversion & compatibilityCAD file conversion & compatibility
      • Edit geometry directly New
        • Use Direct Edit to parametrically move, size, rotate, and delete imported solid models or native Inventor files.
        • Quickly and precisely change parametric/feature part geometry in models with complex histories.
        • Change imported base solid data.
        • Explore redesign possibilities without commitment. Evaluate the redesign of parts in the context of the parent assembly, and align geometry on the active part with geometry from other nonassociative parts.
      • BIM compatibility
        • Inventor includes tools designed specifically for mechanical engineers and fabricators who work with architects, builders, and contractors.
        • Easy-to-use geometry simplification tools reduce model complexity and use feature recognition to represent your Inventor designs with native efeatures recognized by Revit building design software.
      • CAD file conversion and data exchange
        • Inventor offers CAD translation tools, including native translators that read and write files from other CAD applications.
      • AutoCAD integration and DWG compatibility
        • Directly read and write the true DWG™ file format. With AutoCAD DWG conversion you can share critical design data with partners and customers.
      • Extend value with Maintenance Subscription
        • Add Maintenance Subscription with A360 cloud computing capabilities to any Inventor software license and benefit from more enhancements for Inventor. Increase mobility, improve collaboration, optimize your designs, and work virtually anywhere at any time. 
    • CAD rendering & design documentation
      • Manufacturing and design documentation
        • Generate engineering and manufacturing design documentation from digital prototypes to help reduce errors and deliver designs in less time.
      • Data management
        • Included Vault data management software helps workgroups manage and track design components of a digital prototype.
      • CAD rendering and visualization tools
        • Clear visuals make it easier for stakeholders and customers who don't have engineering experience to understand engineering drawings and designs. 
    • Integrated CAD simulation
      • Sustainable design
        • Eco Materials Adviser enables mechanical designers to optimize material selection based on environmental impact and cost while considering performance.
        • Jointly developed with Granta Design Ltd., the Eco Materials Adviser gives you access to environmental information on materials, as well as analysis and reporting tools to make better sustainable design decisions within your existing mechanical CAD process.
     Screenshots:






    How to Install Autodesk Inventor 2015 in Windows :
    • Download Autodesk Inventor 2015 Offline Setup compitable to your Windows 32 bit or 64 bit.
    • Now click .exe file and Run the Setup.
    • Select your Product key or Installation Key according to your Product and put the Product key while Installation.
    • or Read more in Autodesk Product key Post about how to use.
    • All you have to wait for Finishing the Setup.
    Download Autodesk Inventor 2015  Mirrors:
    Operating Systems: Windows 8 , Windows 8.1, Windows 7, Windows Vista, Windows xp
    Version: 2015  (released: March 27th, 2014)
    Size : 3.85 GB(32 bit) / 4.10 GB (64 Bit)
    Developer: Autodesk
    Homepage: Visit Homepage
    License: Freeware for Student and Teacher for 3 year
    Rating : 4.5/5

    Download Links :

      Autodesk 3ds Max Design 2015 Free Download Offline Setup | Autodesk 3ds Max Design 2015

      Autodesk 3ds Max Design 2015 Free Download Offline Setup | Autodesk 3ds Max Design 2015
      Autodesk 3ds Max Design 2015 - a comprehensive solution for 3D-modeling, animation and rendering, intended for architects, engineers, infrastructure planners, designers and for visualization. Autodesk 3ds Max Design 2015 is ideal for Architects,Designer and Civil Engineers, where Autodesk 3ds Max 2015 is for Games,Motion,Films and Graphics. You can check out the Comparison here (3ds max 2015 vs 3ds max Design 2015). 
      Download Autodesk 3ds max Design demo 2015 for Windows or you can Download Autodesk 3ds Max Design 2015 Offline Installer for Windows.

      3ds Max Design features
      • 3D animation & simulation
        • Dual Quaternion skinning** New
          • Create better skinned characters with more realistic deformations. Avoid “bowtie” or “candy-wrapper” effects in which the mesh loses volume as deformers are twisted or pivoted, most common in characters’ shoulders or wrists. This new option in the Skin modifier enables you to paint the amount of influence skinning has on a surface; use it where you need it, and taper off to linear skinning where you don’t.
        • Populate enhancements New
          • Get increased artistic control, better realism, and improved usability with the enhanced Populate crowd animation feature.
        • Populate crowd generation
          • Bring worlds to life in a few simple steps with this crowd animation feature set.
        • Exposure lighting simulation and analysis
          • Simulate and analyze sun, sky, and artificial lighting in 3D architectural design with exposure lighting analysis technology.
        • General animation tools
          • Create sophisticated animations using a comprehensive set of character rigging tools, and keyframe and procedural animation techniques.
        • Dynamics, effects, and simulation
          • Create dynamics and effects with production-proven, high-performance toolsets.
      • 3D modeling & texturing
        • Point cloud support New
          • Import, visualize, snap to, and render massive point cloud datasets to help create more precise models from real-world references.
        • Placement tools New
          • Easily position and orient content relative to other content in your scene with new Placement tools.
        • Quad chamfer New
          • Create a chamfered or beveled edge between two surfaces consisting of quads, rather than triangles, to help eliminate pinching.
        • Polygon, spline, and NURBS-based modeling
          • Use this rich toolset for polygon, spline, subdivision surface, and NURBS-based modeling.
        • Painting, mapping, and materials
          • Get a vast range of texture painting, mapping, and layering options, including the Slate material editor and Viewport Canvas painting toolset.
        • Vector map support
          • Load vector graphics as texture maps and render them at dynamic resolutions.
      • 3D rendering
        • Improved ActiveShade rendering New
          • Enjoy a faster ActiveShade preview rendering workflow that now supports mental ray.
        • Render pass system
          • Easily segment scenes for downstream compositing.
        • Slate compositing editor
          • Perform simple compositing operations directly within 3ds Max Design using the slate compositing editor.
      • Viewport, cameras & shaders
        • Camera sequencer** New
          • Tell great stories by creating high-quality animated visualizations, animatics, and cinematics more easily and with more camera control. You can cut between multiple cameras, trim, and reorder animated clips nondestructively—leaving the original data unchanged.
        • Accelerated viewport performance New
          • Enjoy faster navigation, selection, and viewport texture baking for greater interactivity.
        • ShaderFX visual shader editor New
          • Easily create advanced HLSL viewport shaders, just as visualization specialists and programmers do when using game technology to present their designs.
        • Perspective matching tools
          • Interactively match the camera view of a scene to the perspective of a photo background.
        • Nitrous high-performance and quality viewport
          • Iterate faster and handle larger data sets interactively at high quality with the Nitrous accelerated graphics core.
        • 2D pan and zoom
          • Pan and zoom the viewport as though it were a 2D image, without affecting the actual camera position.
      • UI, workflow & pipeline
        • Design Workspace** New
          • Inspired by our years of experience with Revit and Inventor software, the Design Workspace makes the main features of 3ds Max Design more accessible, so you can work with more confidence. Importing design data to create high-quality stills and animation is now easier than ever, thanks to efficient, task-based workflows. Easily access object placement, lighting, rendering, modeling, and texturing tools.
        • Easier Revit and SketchUp imports** New
          • A tighter Revit integration makes importing models into 3ds Max Design faster and easier. In addition to the existing Revit File Link workflow, a new Revit importer enables you to import data up to 10 times more quickly and with much cleaner geometry. Import files from SketchUp 2014 to take your design further in 3ds Max Design.
        • Template system** New
          • New on-demand templates provide standardized startup configurations, which can accelerate your scene creation process. Share templates across teams and offices with easy import/export options. Create new templates or modify existing templates to tailor them to your workflows. Built-in settings for rendering, environments, lighting, and units offer more accurate project results.
        • Enhanced scene management New
          • Manage complex scenes more easily with enhancements to Scene Explorers.
        • DirectConnect support
          • Use the Autodesk DirectConnect family of translators to exchange industrial design data with engineers using CAD software.
        • AutoCAD and Revit interoperability
          • Take advantage of more efficient data exchange with AutoCAD and Revit software.
        • Civil View feature set
          • Turn complex civil design geometry into precise and compelling 3D design visualizations faster and more efficiently with the 3ds Max Design Civil View feature set.
        • After Effects/Photoshop interoperability
          • Output renderings in a layered PSD format and enjoy two-way data exchange with Adobe After Effects software.
      Screenshots:

        Download Autodesk 3ds Max Design 2015 Mirrors:

        Operating Systems: Windows 8 , Windows 8.1, Windows 7, Windows Vista, Windows xp
        Version: v17 2015  (released: Nov 18th, 2014)
        Size : 3.09 GB
        Developer: Autodesk
        Homepage: Visit Homepage
        License: Trail/$3675
        Rating : 4.5/5

        Download Links :

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